3D Animation and Modeling skills are becoming must-have skills like programming and drastically changing many industries such as manufacturing, entertainment, advertisement, retail, construction, and healthcare.
93% attendance rate through out a school year and 100% recommendation rate proves how the attendees loved this programs.
One schoolyear is too short to cover all fundamentals of 3D technologies and practice them. Students can master fundamentals of 3D technologies such as 3D modeling, 3D animation, sculpting, physical simulations, and lighting and camera work in two schoolyears.
Students will develop many small projects. The following images are some samples of them.
No prerequisite for the first year student. For the 2nd year, students need to know basic operations and functions of the Blender.
*: Recent CPUs include a graphics card capabilities.
We strongly recommend using a three button mouse since a mouse pad that comes with laptop does not support Blender function fully.
We also recommend having an additional device to watch Zoom screen, if your students join the program online.